By someone on Feb. 21st, 2011 04:53AM
I am still aware of my site sucking. During peak hours of the day, it struggles. I know what the problems are and I've been trying to work with multiple database people to fix them for the past month. Some changes have been made, but apparently it's not been enough. If I had tons of experience with mysql, I'd attempt to fix things myself. However, I am currently just a flash guy (and also just one person). I'd like to get this fixed even sooner than those of you threatening my life, as my site's performance is directly tied to my ad revenue.
In any case, I have been working on the game. There was an update on Friday. I'd have mentioned it then... but Friday tends to be the busiest day, and I didn't want my site mushed. You can now add people into the level editor. They are more complicated than regular objects, so 20 people mashed in a pile will bog the game down. Try to use them kind of sparingly, maybe. I'm surprised nobody has made a roller coaster full of passengers yet.
This is a zip file
containing a flash file for the non-player characters. There's a readme in there with some basic instructions for creating your own. It would be great if some of you could make some characters I could put in the game... but I'm not getting my hopes up after the results of me asking for voice sound effects. Prove me wrong and email me some good stuff (totaljerkface at gmail). I will most likely be adding myself as a destructible character soon, so if you're upset with site performance you'll be able to maul me in a creative method of your choosing.
I've also doubled the shape limit (300 to 600). It didn't screw things up as badly as I thought it would. You can now see how many shapes you have left as you're building a level.
By mollyjoanwhite on Feb. 23rd, 2013 09:44AM
Hello Jim Bonacci,
This game doesn't suck, it just needs a high amount of improvement.
I was wondering how you make the characters walk? It would be highly amusing to see the effective shopper walking&the wheelchair guy miraculously recovering, I appreciate your idea for this game.
Yours Sincerely, Molly-Joan White.