polygons and vehicles and stuff
By someone on Jan. 30th, 2012 8:40PM
Hello,
I should have written a few news posts since the last one, but I didn't. Since then a few things have been added to the game.
Polygon shapes have been available for a while now. There has been a lot of confusion with there usage so I will try to clarify things in a nice list:
- There is a big difference in functionality when changing the polygon tool from interactive and non-interactive. If you're telling me the polygon tool is broken, you probably didn't uncheck interactive when attempting to draw.
- Interactive polygons are limited in their shape. Shapes can only be convex polygons. This means no inner angle of any vertex can be over 180 degrees, and no edges can overlap each other. Shapes must also be drawn in a clockwise manner and have 10 vertices max. This is done in order to not break the physics of the game.
- Non-interactive shapes have nothing to do with physics, so they have no limitations other than the number of vertices (50). Click while holding shift to end the non-interactive shape early without filling it. You can use this to draw lines.
- Use ctrl+click to remove the last vertex you placed with the polygon tool.
- You cannot change the interactive value once a polygon shape is placed. This was an easier solution than checking if your random art piece obeyed the physics rules, which it probably did not. (also, slight laziness)
- Polygons can't be scaled. There were too many things to consider in order for me to allow it. However, there's no size restriction on them... they just have to fit on stage.
That's the end of the list.
There's now a much improved color selector in the editor. When you choose a certain color, a brightness and saturation spectrum is displayed. Left to right is saturation, and up and down determine brightness. The brightest, most saturated version of that hue will be always be at the top right. You can save and delete custom colors with the plus and minus buttons. Additionally, when dragging colors on the spectrum, you can drag off of the color selector and grab colors from anything in the background.
And finally, there is the new vehicle feature. When selecting a group containing that contains at least one interactive shape, you now have the option of converting that group into a controllable vehicle. Any character you eject can control this vehicle once they've grabbed onto it. I think I will start a new list:
- When first creating a vehicle, you'll notice all of the interactive shapes inside will glow blue. These shapes will act as the handles for the vehicle. If you'd only like for one particular shape (such as a steering wheel) to act as the handle, double click into the group and disable the handle property for the other shapes.
- Leaning is set to zero by default, so be sure to raise this if you'd like the user to be able to lean left and right on the vehicle.
- Pressing up and down while operating the vehicle will operate attached joints. So for example, a wheel is placed on stage (not inside the vehicle), and then attached to the vehicle with a joint. The wheel's top speed and direction are determined by the joint's properties, not the vehicle's.
- Joints attached to a vehicle can be set so they are not controlled by the vehicle.
- Jets and arrowguns that are jointed to the vehicle can be controlled. Set spacebar, shift, and ctrl abilities in the vehicle properties.
- If you'd like to limit the rotation of a jet attached to the vehicle, it's best to set the joint limits to 0 and 0. This will allow the jet to rotate, but it will stay in the correct angle relative to the vehicle.
- You can actually attach vehicles to each other with joints, and they will be controlled by each other. I haven't done anything too crazy with this, but I imagine you can do some very cool stuff. I might also make it so any joint connected to a vehicle indirectly (a joint connected to a shape that is joined to a vehicle elsewhere) could be controlled by the vehicle. With this you could make a whole chain of joints flex or retract upon keypresses. That would have to be cool... I think.
OK! I think that's the end of it. This may be my longest post. Vehicles have been cool, but I definitely think I have to add some better sounds in there. Perhaps adding a sound property to running joints, and possibly selectable impact sounds for shapes. In any case, I'm seeing a lot of very cool stuff being made with the new tools. On Saturday, the top 50 for the day were all pretty great. I don't know if I've ever seen that before. Thanks so much to everyone participating. A higher quality community will definitely inspire others and lead to even better submissions.
I'll probably make another post soon with a bunch of other crap I forgot.
By Lex765 on Jan. 31st, 2012 4:25PM
[url]http://lexonhey.elbruto.es[/url]
By ACHIEVERjunior on Jan. 31st, 2012 5:04PM
@lex765 What the fuck did I just play?
By EtzioActive on Jan. 31st, 2012 5:51PM
Awesomeness, I go make levels now! :D
By LAK3RSXFANX24 on Jan. 31st, 2012 6:04PM
HELP IT WONT LET ME PLAY I HAVE CHROME
By MYMOM234 on Jan. 31st, 2012 6:10PM
@BOB
Welcome. Now leave, or learn to speak NOT in a long rant.
@DJAY di u just start skool?
@everyone
We need a forum.I am tired of having to sift through useless comments and suggestions, only to find that 3-4 comments are from normal users, who are actualy part of the community here.
Im not complaining, just saying that these spammers are starting to REALLY anger me.
Not that they didnt anger me before. Just even more than usual now.
By B O B on Jan. 31st, 2012 6:44PM
ok
By SiCk PlAyEr on Jan. 31st, 2012 6:48PM
After the new sounds yo should just make new characters because this is just getting more and more boring so next time you get on browse the top played count levels and one of them should say new character idea or something like that. So keep that in mind and thanks for letting us no.
By Bert on Jan. 31st, 2012 6:49PM
And for the first time ever, B O B leaves a comment that is short and isn't an angry rant. amazing.
By MYMOM234 on Jan. 31st, 2012 6:50PM
THANK YOU! but bob, you now have to earn ma trust. Lets start now.
Bert, glad to see a normal user.
By ANxANGRYxBANANA on Jan. 31st, 2012 6:54PM
DONT MAKE LEVELS IMPORTABLE YOU MADE THE GAME MUCH BETTER WHEN YOU TOOK THAT OUT, PLEASE DONT PUT IT BACK IN DONT LISTEN TO EVERYONE BEGGING!
By Bert on Jan. 31st, 2012 6:56PM
It's funny how nearly everyone who is complaining about Jim disabling importing are noobs. Seriously, it's better without importing, now I don't have to see 25 knife throw levels on the top played and heaps of other stolen levels.
So go make a decent level instead of trying to steal others, especially at a time like this, with the new vehicle tool, hundreds of detailed cars will be stolen over and over.
By Bert on Jan. 31st, 2012 7:03PM
@MYMOM234
Thanks! I seriously reckon I could say I'm one of the longest-running accounts here who is still active with commenting and on Happy Wheels. xD
Good to see another normal user too, Total Jerkface is largely outnumbered by noobs from the regular users.
By MYMOM234 on Jan. 31st, 2012 7:08PM
I hate noobs. they piss me off.
"PLESE I NEED TO HAVE A NEW CARACTER JIM PLESE MAK IRESPOnIBLE MOM"
"WHOA NOT COOL DOOD WHY IS IT OLY ONE LEVEL A DAY NOT COOL MAN"
"HEY I JUST HAVE ONE SUGGESTION JIM PLESE LISEN TO ME ITS RELLY GOOD"
These are the people that should be baned from level making. If you check ANY of those peoples levels, they SUCK! They friggin SUCK!!!!!!!!
GRAAAGH!
By MYMOM234 on Jan. 31st, 2012 7:11PM
Wasup water, how u doin?
Qoute from someone:
"Whola Whore!"
By MYMOM234 on Jan. 31st, 2012 7:13PM
Ima fine. I need to finish ma neew level though. I might release a teaser pic for it, not sure.
By evil dragon 5 on Jan. 31st, 2012 7:15PM
hay can u make a monster in happy wheels
By happywheelsmaster65 on Jan. 31st, 2012 7:15PM
hay i got an idea why dont we just make this the forum untill the other ones are fixed
By MYMOM234 on Jan. 31st, 2012 7:31PM
NO DIP SHERLOCK
Sorry, but that just doesnt work. just look back at the previous post, when we tried to have a topic about when youve gotten hit in the balls.
By Luigi Is pro on Jan. 31st, 2012 7:34PM
Hmm... Hope the conversation doesn't get any weirder than this.
By benxrules on Jan. 31st, 2012 8:02PM
I don't want the import level thing back. I don't even use it and all it does is clog the server with absolute shit.
By Adura on Jan. 31st, 2012 8:05PM
If there's any Perl coders or level makers with a bit of patience, I'm willing to share the Perl script I used to create the image raster shown in [url=http://www.totaljerkface.com/happy_wheels.php?levelid=2695814]this level of mine[/url].
By MYMOM234 on Jan. 31st, 2012 8:14PM
@adura, im interested. Cool level.
By Luigi Is pro on Jan. 31st, 2012 8:58PM
So many pixels to make headache puppy, nice work indeed Adura.
By MYMOM234 on Jan. 31st, 2012 9:12PM
I dont think its pixels, i think its just a good use of the color selector, cntrl up/down, and 5 by 5 rectangles.
By D J A Y on Jan. 31st, 2012 10:56PM
@mymom234...in namibia school starts around the 17th of jan...my school started the 23rd of jan and we only have 3termesters not like the usa...and school starts at 7a.m and ends at 1p.m
By Luigi Is pro on Jan. 31st, 2012 11:15PM
Bert, MYMOM234, me and some other users that I forgot to mention "are" the good part of the community, you forgot to mention that. :p Also @bert, when did you start Happy Wheels (i started in october 11, 2010)
By kingy2929 on Feb. 1st, 2012 02:21AM
now yo should make some stuff about ropes ore ask nikeon if you can steel his lettball idea and make it into more developement like have preset leetball track in the options menu, that would be good. like i said before about ropes, like the preset leetball track you should make preset ropeswing.
maybe the happy wheels community would also like more backgrounds because, ive seen alot of boring white backgrounds because they have got a background of best fit if you get what i mean.
that is all i would like to add and i hope you see this but also thanks for the polygon and viechle tool i have yet to use them.
By 20 dolla rake on Feb. 1st, 2012 03:01AM
@[b]adura[/b]
I'm intrigued by your black magick.
By fangas 100 on Feb. 1st, 2012 04:21AM
FOR THOSE WHO SAY- WHEN THE IMPORTING THING IS COMING BACK- We may have to wait for a bit more longer, and JIM ban importing to stop ''spamming lvls'' and signing levels. AND JIM.. Can you please solve these problems plssss
1-CAN THE HEART DONATION LEVELS GTFO? THEY R IRRITATING!
2-too much kill bieber lvl. spams,
3-too much wep throws.
4-lastly, wwe drop smash level thing.
if these are solved, happy wheels will be good :)
By D J A Y on Feb. 1st, 2012 06:25AM
@luigi what about me!...oh and apparently i am funny so ha!
By Safety on Feb. 1st, 2012 07:40AM
Bob... I AM DISSAPOINT, now you will listen to my terrible 80's singing. Dun dun, dun dun dun dun dun, dun dun, dun dun dun, dun dun dun dun dun, What is love? Dun nun, dun dun dun, dun dun, dun dun, dun, dun, dun dunna dunn...What is love? Baby don't hurt me, don't hurt me... No mo'... Dun dun dun dun..........(Annoying song continues ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND ON AND :D
By B O B on Feb. 1st, 2012 07:53AM
Your singing... it... it.... IT BRINGS TEEEEEEARS TOO MAH EEEYYYEEES!!!!!
By theshywillraindeath on Feb. 1st, 2012 07:57AM
There's too many crazies on here. I'm leaving! I'll come back in... oooh, let's say a month? or maybe i'll just come back for my anniversary, it's March 27 (just look at my profile). Oh, and B O B? Keep up the n00b work!
By B O B on Feb. 1st, 2012 08:00AM
I- I boss
By Safety on Feb. 1st, 2012 08:02AM
And theshy, the level making limit: (1 level) Is retarded, wouldn't trolls, spammer, level stealers, and pissed off gamers look forward to stealing more levels? Because now they'll just make as many as they can. Normal, respectful users like you and me, well I actually wouldn't compare you to myself, but I for one am making multiple levels, having to wait is punishing, and whenever I make a level, I feel like I've committed a felony and am being sent to stolen level HELL.
By Bert on Feb. 1st, 2012 08:06AM
@Luigi Is pro
I started playing September 12th 2010, and joined Total Jerkface the same day. :P
It's great being in the good part of the community, with all the classic Happy Wheelers!
By Safety on Feb. 1st, 2012 08:10AM
Hey! I'm classic, sure my profile may say April 2011, but I've been here since 09', cause, you see, this one time, I got-- Eh, nevermind. ;)
By theshywillraindeath on Feb. 1st, 2012 08:29AM
You got banned in April, I remeber because that's when I was first getting into the fourums! A bout a month later carl99 got banned (May 31st at 3:05 PM.). And what was that about the level spammers or something? I started in mid- 2010 (about August), but I didn't create an account because, well, wait, why didn't I create an accout? Guess I just wasn't ready yet!
By 700eror on Feb. 1st, 2012 08:32AM
hello
By Safety on Feb. 1st, 2012 08:49AM
lol, Oh yeah, Carl99? Now those were the days man, you still remember what CrazyMonkey Posted? LOL!!! He posted a god damn pornhub pic.
By DuTchEr95 on Feb. 1st, 2012 08:52AM
Please fix the following:
I was working on a level, and normally i do save a lot, but this time i forgot to do that.
So i clicked on a link, i think it was the "games" tab, make a messagebox saying: you're leaving the screen, are you sure? so that i can save at least. without getting out of the editor while it hasn't been saved.
By Luigi Is pro on Feb. 1st, 2012 08:59AM
I just now checked when I actually joined (oct 6.) It was still back then in the classic times of Happy Wheels. Still a great game it's just much harder to get known now since there's so many competitors in the game :(
By Safety on Feb. 1st, 2012 09:04AM
Classic times? Oh hai Luigi.
By THE RETURN OF CARL99 on Feb. 1st, 2012 09:41AM
Ok, that's it. I'm coming back. I would have come back on my anniversary (January 7) but I had better things to do that day. And theshywillraindeath, why do you keep bringing me up? You kept protesting against me saying things like BAN HIM!!!!!!!!!!!!!!!! back when we were discussing it in the fourums.