Happy Wheels now has some sound. If you're not seeing the new version, clear your cache and refresh.
Thanks so much to my friend Jack Zankowski for the intro song, "SuperPretzel". He's been my most musically talented friend for quite some time (other musical friends ignore this comment). Go to his site,
pekopeko.com, and tell him to make more songs for Happy Wheels.
Besides sound, other changes include (i'll be forgetting things here):
- Saving levels will work much better now. If you were logged in when you opened the game, and it remains open, it will always save unless your internet is retarded.
- Non-interactive shapes... in the editor, you can now make regular shapes that will just be treated as artwork. This way you can make signs or decorations or whatever in the background without running into them. They will also not take away from the number of physical shapes allowed (300 max). Instead you will be allowed 1000 art shapes total.
- You can now set groups to sleep. You can even group objects that don't have their own sleep property, like spikes, and set them to sleep.
- I fixed the featured levels list, so I can actually add levels in there that are made by people other than myself. I'll pick some today.
- When listing Levels and replays, only 50 load at a time. Previously I was loading upto 1000 at a time. This makes things a lot faster.
- When searching for levels by name or author, it automatically checks for all uploaded times rather than just the past week.
- When completing a level your time is displayed.
- spikes work better
I think that's about it.
I'm not entirely happy with the sound effects. For many past levels with few special objects, things sound very empty as there aren't sounds for groups and certain shapes. I'd also like to put in more character vocals for more events. It's good enough for now though, and any new changes will all have to wait as I hate working on sound.
I do have to put in a mute button... I forgot.