Oh god....just looked at my last news post date, and I can't believe I've been fixing my last broken update for multiple weeks now. It involved so much reworking of old code, and is all the more evidence that starting from scratch is a much more effective process. I think it's finally stable though, and I added in a few additional things...
- polygon shapes can now scale
- you can easily revert art and polygon shapes back to their original scale
- you can flip art and polygon shapes on their horizontal axis
- art and shape counts have been greatly increased. If it runs terribly, it's your fault, JERK!
Most likely I will be updating this post again after discovering my failings, or with a few new minor feature updates.
Besides that, it seems official that I'm going to be working with some people on some non-game related Happy Wheels stuff. I'll be less vague when stuff starts happening.
And with a random plug... a friend of mine recently released a music video and needs some views... please check it out here
** OK... I just uploaded a video of me drawing something with the new stuff RIGHT HERE